Website powered by

Frozen Sword

Adaptation of @DianaFranco's Concepts : https://www.artstation.com/artwork/2EVvv
A realy fun piece it was a nice challenge to sculpt every chunk of ice on the blade.
I'm happy how this turned out as I aimed for a realistic look of the concept.
the piece is 8522 Polygons.
I worked the whole piece on Zbrush then moved on 3DS MAX to get a clean topology and UVs, the texture is made in substance painter and the renders are on Vray. Hope you like it and thanks again to Diana Franco for letting me use her concept !

Unity